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Microsoft Home of the Future
3D Studio Max, Adobe Photoshop and After Effects
I collaborated on the 3D user interfaces for the multiple devices available in Microsoft's “Home of the Future” - which is an experimental living environment (approx 1500 sq. feet) used to explore possible ways in which we will interface technology in our homes in future years. The links below are to compressed movies of the finished product that were controlled by remote controls within the “Home”.
Pop-up window: 1/4 size movie of the Media area(0.8 MB)

Pop-up window: 1/4 size movie of the Frame area(0.8 MB)

The initial design was created by rezn8. My responsibilities for the first 4 months of the project included working with internal game developers and outside vendors, designing, managing and creating assets in 3D Studio Max for use in the presentation engine. About 4 months into the project, the project moved away from a live engine presentation and became a series of linked movies that I created in Adobe After Effects.