I collaborated on the 3D user interfaces for the multiple devices available in Microsoft's "Home of the Future" - which is an experimental living environment (approx 1500 sq. feet) used to explore possible ways in which we will interface technology in our homes in future years. The links below are to compressed movies of the finished product that were controlled by remote controls within the "Home".
My responsibilities included working with internal game developers and outside vendors, designing, managing and creating assets in 3D Studio Max for use in the presentation engine.